MOUNT RNG Auto Farm
Walk the map and the board without forgetting that lava still kills the character.
Auto farm is the larger half of MOUNT RNG automation. It moves the character, picks a mob family, collects loot, drinks potions on a timer, buys shop rows, crafts, and claims quests. That is useful when the goal is Essence. It is dangerous when the goal is a showcase mount you have not locked. Read the scripts hub warning, then the Essence guide so you know what you are farming for.
Mob and place picks
Current menus name Archers, Celestial Knights, Miners, Pirates, Snow Guardians, Fire Knights. Those families sit on the island map: early fields, Peak, snow, lava. Select the family that spawns where you are standing. Fire Knights are the Magma Lair row. Snow Guardians are Frozen Reach. A miner quest on Peak is you, not the script, being sloppy.
Position options (above, behind, under) and travel (instant, tween) exist because public farms are crowded. Instant is faster and uglier. Tween looks more like movement and still fails if the destination is lava. Stand on stone, then enable collect.
Teleports include Lobby, Shop, Questboard, Magma Lair, Puppeteer Island, Paradise Island, Frozen Reach, Community Island, Celestial Peak, Autumn Field, Super Farm. Unlock the badge before you rely on the button. A teleport is not a key. How to unlock islands still owns the door.
Potions, shop, craft
Auto Use Potion with 1–50x and 1–30s intervals can empty an Essence bag in a minute. Set amount to 1 and interval long until you trust it. Auto Buy Shop can repeat the same mistake with purchases. Auto Craft is fine after a lair run if you have seen the recipe once. Auto Disenchant must exclude exclusives. There is no “the script should have known.”
Quests
Auto Complete Repeatable Quests is the board metronome. One-click claim for one-time quests is fine on a new account after you have read the text once. Skipping the text is how you miss a Peak tutorial and then wonder why the lair teleport does nothing.
Loadstring (farm-focused line)
loadstring(game:HttpGet("https://rawscripts.net/raw/MOUNT-RNG-Mount-RNG-Script-Auto-Farm-And-More-Keyless-Script-55033"))()
The fuller hub string on the parent page includes steal-loot and SLS. Steal-loot in a busy lair is how you collect reports along with ore.
A farm block that still looks like a plan
- Claim dailies by hand the first time that day.
- Teleport only to an unlocked island.
- Farm until the next key price is in the bag.
- Disable farm. Buy the key yourself.
- Walk the new island yourself. Then decide whether to farm again.
If you leave farm on overnight, you will wake up to a sold exclusive, an empty potion stack, or a moderator email. The auto roll page is the better overnight temptation and is still a bad idea.
Related pages
Controls if the GUI covers jump on mobile. Latest update if the hub broke on 1.50. Tools Hub if you do not need an executor at all — the Luck calculator and codes copier are enough for a clean human session. After every farm block, open inventory by hand and confirm no exclusive vanished before you buy the next key yourself. If the inventory looks wrong, stop the script and read the scripts hub risk note before you farm another island.
Frequently Asked Questions
Quick answers to the most common questions.
Which mob should I auto farm?
The family that spawns on your current island and matches the quest text. Fire Knights for Magma Lair.
Why did teleport fail?
The island is still locked, or you are in a stale server after a patch. Buy the key and hop.
Is steal loot safe?
It is the feature most likely to annoy other players. Leave it off in public lairs.
Can auto farm unlock Azatoth?
Do not trust that claim. Use the Azatoth guide and the official pass if you want a guarantee.